![]() ![]() I don't care too much about the mystery at the moment anyway, I just really need this chapter to be over. I don't want to flood this too much with my own double posts. Given this post I'll try to keep quiet until the end of chapter 4. #Umineko when they cry logo series#I really, really, really hope this is the lowest point of the series because this is turning into pure torture. #Umineko when they cry logo full#Torture, dismemberment, describe the 30 nails technique to me, one by one, in full detail, it'll be easier to watch than this. I'm begging for the first murder to happen already so that the tone shifts again. ![]() But at the same time I have to keep going, I want to end this iteration and go back to the happy half of the story. I thought the argument at school before was bad (masterpiece of a scene, I tell you) but this came and now I just want to stop. I'm steel feeling a bit weak in the legs. I genuinely lost physical strength by the end of it, it took some effort to stand up. Turns out everything is a lot worse when you don't say it out loud. I can't complain they didn't give me a heads up, the notes at the end of the previous episode suggested as much, but it somehow turned out to be a much more painful scene to watch than I imagined. Still a lot of questions but I'm also addicted so on to chapter 3. Of course, none of this matters because then the all cast review comes and reveals that the author already knows everything you're thinking, and takes your theories and plays with them and storms he's good. So rather than the difference between chapters being that she was possessed in one but not in the other, I think she has a demon in both, and is aware of it, but it stayed dormant in this chapter. It's like their personalities mix together and they can be like, 80% in control vs 20% for example.Īs a final point, Rena didn't have her demon in charge in this chapter, but she did seem to know what they are and how they work. Keiichi does describe a sudden switch from one to the other, but Mion here seemed to retain all her memories, both when it was the demon speaking and when it was her. And on that topic, they don't seem to overcome their personalities completely. I'm still partial to actual supernatural beings invading their bodies though. It's far fetched but I guess a drug that changes your personality and convinces you that there's a demon inside you is as good an explanation as any at this point. Looking forward to her chapter.īack to the demon, they did mention the Sonozaki family deals in mind-affecting drugs. Oh yeah, this story just hates Satoko, doesn't it? One would think the curse is bullying her specifically. DID passed through my head more than once and the game even mentions it but it just doesn't seem plausible for that many people to have it, you know? I mean ok, just two so far, but I kind of doubt Satoko and Rika will stay uninvolved. There's also the whole demon deal, there's several possible explanations but I don't find any of them entirely convincing just yet. What if every iteration is happening concurrently and evidence (specifically corpses) sometimes bleeds from one to the other? Mion probably falls into the well on camera in a later chapter but the body just so happened to appear in Watanagashi's reality. So to get the crazy baseless theories out of the way. So far on that category there's the drug, Keiichi's mysterious death at the very last second in chapter 1, the demons themselves, the director, the times of death that don't match, and we can probably throw Mion under Keiichi's bed in there too. ![]() Each chapter will be telling a story that makes a lot of sense on its own, then during the last episode it will rapid fire you with new questions that bring down the whole jenga tower, and then the next chapter doesn't address them at all. At the exact second I was finally convinced. Then episode 5 basically convinces you that she was fake all along and it's only then that you get to see both in the same room. Logic told me that Shion was real, but then the story would start throwing around evidence to the contrary and I'd be back to square one. I felt played with in episodes 1-5 (I'm calling them episodes for the sake of clarity). In hindsight chapter 1 only gives you a shallow understanding of who they are. Rena you absolute angel, who knew you could be such a wonderful character when the "demon" is not in charge? She's definitely my favorite character now but I look forward to knowing the other characters in depth. Really, a lot of the second half was wiping tears off my face. That was a huge change, the first chapter was full horror but this one was just a really bittersweet murder mystery. ![]()
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![]() The upshot is that, unlike almost all other content in Destiny 2, loadout and team comp for Grandmaster Nightfalls actually matters and benefits from planning. When considering your loadout you also have to factor in what elemental shields you'll need to break, how you're going to DPS the boss effectively, and even equip mods that generate ammo for teammates as it tends to be so scarce. The mode has a bunch of other modifiers-for instance, enemies in The Corrupted leave behind 'blight geysers' which will launch you into the air. Trying to brute force Champions without a matching weapon wastes an egregious amount of ammo and feels like trying to chew through a stale pizza topped with elephant gristle.Ĭonsequently, the Champion mechanic is not entirely beloved by the Destiny 2 community, but Grandmaster Nightfalls (where the bastards are abundant) feel like their natural home. There are three types of Champion in Destiny 2-Unstoppable, Barrier and Overload-each of which can only be staggered by using a weapon with the corresponding attribute. The fragility of your team is compounded by the fact you have a limited number of revives, though more can be earned by defeating Champions en route to the boss (but take longer than 45 minutes and you lose your remaining ones). DESTINY 2 TOTAL CONQUEST TRIUMPH HOW TOWe have a guide for how to get those here. Note I also used Taken Barrier, Armaments and Spec mods to help. Here's the loadout I ran on my Hunter for The Corrupted. ![]() ![]() ![]() ![]() It deforms very easily if you tighten your rings too much. Second, the secondary spider is very sensitive. I solved this by purchasing a longer dovetail to mount the rings on. Purchasing a coma corrector is an absolute must! This scope produces excellent images, but I had a few speedbumps to overcome in the beginning.įirst, with the supplied dovetail and rings I just could not achieve any sort of balance in Dec. I have owned my scope for nearly a year now and have done many imaging sessions with it. The included images are taken by me through this OTA and guided through the finder scope. The primary screw focuser on the finder scope is suitable for this application and it should also be checked before use as mine was out of focus. I machined the backplate of the guide scope to accept the guide camera and locking screws in addition to an eyepiece if need be. The finder scope can also be repurposed as a guide scope for a ZWO ASI120 mini guide camera to produce an ideal guider pixel to main pixel ratio. This corrector is expensive, but any other corrector will result in sacrificed image quality. The Skywatcher Quattro F/4 corrector is the only corrector I would recommend for this application as it produces near-perfect results. Please keep in mind this scope requires a coma corrector for wide-field AP. This results in fewer reflections and great dew/frost resistance. It is worth noting that the tube is much longer than it needs to be and the secondary is quite deep. A Bahtinov mask is a recommendation for AP - I laser cut mine. It is very well built and does its job without hassle. I was very surprised by the quality of the focuser. I would recommend some additional upgrades mainly to the collimation screws in the future. It holds collimation quite well and is fairly easy to collimate. The scope itself is quite sharp and is awesome for visual and even better for astrophotography. ![]() (The spacers are not used for AP) Balance is somewhat challenging with an imaging system on the front, but it is achievable. In the package, you get the OTA itself, rings, a red ***** rail, a very nice 50mm finder scope + crosshair eyepiece, and the required spacers for the main eyepiece. Certainly, the image quality per dollar is unmatched. It would be an understatement to say that I love this telescope. The diagonal mirror is held in place with a thin four-vane spider. Collimation is made even easier due to the center spot marked on the primary mirror. The primary mirror cell is very sturdy, and has six collimation knobs that can be adjusted by hand. A 91% aluminum coating is applied, and then over-coated with a layer of quartz for ultimate durability. The mirrors are made from B270 white water optical crown glass, which is more thermally stable than glass traditionally used on other reflectors. The optics on all TPO Imaging Newtonians consist of a parabolic primary mirror and an elliptical secondary, or diagonal. It’s lightweight enough to be a viable choice with almost any equatorial mount, meaning that you have a wide array of options in terms of mounting and tripod selection. Like all TPO Imaging Newtonian's, the 6-inch model is an ideal scope for anyone looking to transition from visual astronomy into astro-imaging. #Reflector 4 portableThe TPO 6-inch f/4 Imaging Newtonian OTA is a portable and affordable, excellent imaging scope. QHY 268 PH Color and Monochrome Camera Sale ![]() ![]() ![]() On the other hand, you cannot reload this Minigun mid-use. Which is combined well with its massive 300 rounds per reload. The minigun is a powerhouse as its fire rate increases as long as you hold down the fire button. Performs best at close range and has better accuracy as well than the other machine guns in Bloodhunt. Medium damage, large magazine, and a sustained rate of fire. The LMG behaves just like it does in any other game. Hence, one can cautiously use it in mid-ranged battles as well. The Marksman Rifle performs similarly to the Revolver and Sniper, but it has a better fire rate. Although the fire rate is sacrificed to compensate for its power. A great choice when playing in a team as it can provide extra stopping power. The standard Sniple Rifle, like any other game, provides great damage especially when shot at the head. Because of its additional headshot damage and effectiveness in long-range. The Revolver is a strong pistol that is hard to use but is extremely rewarding. The only downside is that it is not too silent and other players can still hear gunshots from a fairly good distance. The silenced SMG is the fastest weapon in Bloodhunt and can quickly take out foes standing in front of you. ![]() Although it might fall short when fighting at a distance. The Tommy Gun works best at close range with its large magazine and damage, and rate of fire. Furthermore, the rarer options increase all the stats making it a must-have to secure a win. As it fares well at all distances, as well as having a great fire rate. The Assault Rifle is currently the most versatile weapon in the game. Along with better reload speeds and greater ammo magazines. Although rarer options of the Dual Pistols have increased ranged damage. They give out a lot of damage close-range but become weak when fighting longer-ranged shootouts. The Dual Pistols are far better than the standard Pistol given. Furthermore, it deals only 15-20 HP worth of damage. It is the weakest gun in the game and should be replaced as soon as possible. The pistol is the initial weapon given at the start of every round. D- tier weapons are almost always useless and only should be used when you cannot find anything else. Especially when playing against other teams. They are highly situational and hence can be overcome very easily. B-tier weapons are either situational or are not so easy to use, if you can neglect those, they are reliable guns to carry. But unlike S-tier they sometimes fall short on certain scenarios. The A-tier weapons are some of the strongest weapons in the game. Especially with the all-rounder Assault Rifle and the dangerous Toggler. The S-tier weapons are the cream of the crop in Bloodhunt, they offer significant advantages in all ranges of combat. Good (B-tier): Sniple-Rifle, Dual Pistols, LMG, Marksman Rifle.Īverage (C-tier): Revolver, Heavy Crossbow. Great (A-tier): Pump Shotgun, Burst Rifle, Tommy Gun, Silenced SMG. Best (S-tier): Assault Rifle, Mini Gun, Toggler, Double Barrel Shotgun. ![]() ![]()
That way you will be able to access your Plex server from any IP. Getting Startedįirst off it's recommended you create a account. I wrote a complete guide to Plex on Bytesized, please read it before starting your journey. Plex now has local network discovery disabled by default and will try to make a sensible friendly name with the server name in it. This means Plex will look for new content every 15 minutes. Because symlinks are not detected by Plex the rescan rate has been reduced to 15 minutes. This folder is being used by FileBot to symlink your content once it's been extracted and moved. Plex now also looks in the media directory in your home folder for new content. ![]()
![]() ![]() Other options, players expect those choices to be meaningful. So, when Magic Online provides skill level choices, or Play, but it also means there are near infinite opinions on what “fun” means. One of the great things about Magic is that there are near infinite ways to There are no cut-and-dried answers to any of these questions they are subjective. Should that deck be in Tournament Practice instead of Just for Fun (now justĬalled Open Play)? What does “Starting Out” mean? When am I “Getting Serious”? Unfortunately, Tournament deck versus a random deck with some good cards in it? And when What is “fun”? What is “casual”? What constitutes a Here’s the problem: When theĭefinitions of the rooms are subjective, players end up with expectations that Into the play area that they thought made sense. Online has given players a bunch of options and hoped that they self-select The first complaint is relatively easy to address: the shuffler isn’t broken humans are justīad at recognizing randomization (but that is really a conversation for another Why is deck X playing in room Y? (Insert theĭeck type of your choice into room type of your choice, we’ve heard it all.) Have been two primary, recurring complaints: For the entire 17-year history of Magic Online there Let’s talk about this a bit, so you can see where theĭesign is coming from. Received, we’ve gotten one question quite a bit: Why did you remove so many options for Open Haven’t checked it out yet, you totally should), and while it has been well We recently updated the Magic Online Play Lobby (if you (But really, vote for your favorite we’re just saying A25 should be one of your favorites.) Vote for Masters 25, which was an underrated format if ever there were one. Many of them haven’t been available in months or years.Ī: Because it’s fun. ![]() We’re not claiming that these are the best formats of all time (how do you even define “best” anyway?), but these are formats that people like. Magic’s had over a hundred draft formats. How is MyFavoriteFormat missing?Ī: Look, there are only sixteen formats here. You can see the alternative play calendar for the Core Set 2020 season here: Ī: Yep. Innistrad is so good that it doesn’t need to compete to be a winner.Ī: August 7-14. Like last year, and the year before that, and the year before that. Then play the winning format on Magic Online in late August!Ī: Halloween. Vote on Twitter today and every weekday for the next three weeks. Rules text box lines up nicely with the power and toughness being in the lower Power and toughness work very well without change, as the right side of the Those bars move to the right side of the card. But, to make sure that it’s super clear even at a glance, The creature name, mana cost,Īnd type line drop down to the same two-tone header bars normally reserved for Putting the adventure name and type line there. Instead of the creature name, mana cost, and type line in the usual places, we’re In effect, we’re inverting the treatment. What if we take the book and just… turnĪnd so that led us here: to the way Magic Online displaysĪdventure spells on the stack. Online, we kept to that presentation and motif as much as possible. ![]() So, to solve the problem of information display on Magic And, thanks to some clever graphic design, it all fits together in a “book”. ![]() The adventure spell is, appropriately, added Of the creature frame in place: the title and type lines, the mana cost, the The basic design of the adventure frame keeps all the parts But unlike all of the others, there’s no separable component of the card to become the new displayed view. Like split cards, all the information is on one side. …or the horrifically twisted melded version of them, you’ll see it all.Įspecially when you zoom in on a meld card.īut as already stated, adventure cards aren’t split or double-faced or meld. That even works for the fuse cards from Dragon’s Maze, by fusing the two sides together.Īnd with double-faced cards, it looks pretty similar: when We have a solution for split cards: we just show the halfīeing cast. Old problem: how do we show which of the “child” cards is being cast? And because they’re new, they needed a new solution to an They’re not quite split cards, and they’reĭefinitely not double-faced cards. ![]() ![]() ![]() Berserk, Necromancer and all future PREMIUM CLASSES are available for gold.Added the ability to SAVE the game before leaving, being in any normal dungeon, as well as auto-save while minimizing the game.The number of all the GEMS, obtained by killing monsters, bosses and for completing tasks, is increased by 50%.What are you waiting for? It’s time to become one of them!” These gloomy legends, of course, only entice new adventurers to try their luck in the depths, eager for glory, fame, and riches beyond imagination. None who enter have ever returned, and rumor says that each met an unspeakable fate at the hands of a true Evil. “For many centuries, a dark dungeon has called to hapless travelers, whispering secrets and promising priceless treasure. Add in Pocket Rogue’s traditional RPG components, such as character progression and exploration, and you will never feel bored! A wide variety of classes and dozens of specializations allow you to take alternative approaches to the game’s numerous boss battles, and each will test your skill in a new way. Pocket Rogues contains many different dungeons, each with its own unique loot and monsters. The game’s creator works in close contact with the community and dedicated players to ensure a high-quality experience for everyone. REGULAR UPDATES! The game has been supported and actively developed for a long period of time. ![]() Unlock new hero classes, strengthen existing ones, and gain access to an arsenal of fierce techniques. ![]() Construct and improve buildings in the territory of your very OWN GUILD FORTRESS.Once discovered, you can move freely between them all. THE GAME INCLUDES UNIQUE LOCATIONS, each with its own visual style, distinctive enemies, traps, and interactive objects.You will never see two identical dungeons! EVERY DESCENT IS SPECIAL! From locations and monsters to loot and chance encounters, everything is generated during the game.TRY YOUR LUCK AS ONE OF MANY HERO CLASSES, each with unique skills, specific equipment, and their own progression tree.THE GAME IS PLAYED ENTIRELY IN REAL TIME! Move, dodge, avoid obstacles, outmaneuver and outflank! Enjoy an elaborate combat system focused on character control and player skill. #100 rogues dungeon music upgrade#Here you must fight your way through hordes of monsters, explore unique and randomly generated locations, upgrade your guild fortress, and develop heroes of ever-increasing might if you hope to discover the lost secrets of a mysterious dungeon. POCKET ROGUES brings old school Action-RPG flavor to the Roguelike genre. Raid endless dungeons, upgrade guild fortress and develop own heroes! Dynamic Roguelike Action-RPG, played in real time from a top down 2D perspective. ![]() ![]() I used to be a hand-code hardliner myself, but you know what? I got tired of it. (Just trying to wrap my mind around all this new and different stuff!) Joomla puts stuff on the page using what they call "module positions," which are defined in the XML file for the template, and described in the usual way in the CSS with IDs and classes - I'm not sure, since I *just* started looking at Umbraco, but would that be somewhat analogous to putting in the various bits that Umbraco wants in order to display dynamic content? - basically just substituting the Umbraco-bits for the Joomla mod-position-bits? #ARTISTEER MOBILE TEMPLATES DOWNLOAD#I re-read everything posted above, and had a question, to Paul Sterling you said that many wordpress templates had been adapted to umbraco - how about Joomla? I've created about 15-16 nice Joomla templates (starting them with Artisteer to get all the php code, but highly customized HTML, CSS, and better-optimized graphics, to make them really original and more usable) I'd love to be able to convert these to Umbraco and provide them for download alongside my Joomla templates at my main template site. One thing that I notice though, that's really weird, is that in the media directory, there's like 20 diff numbered directories, each with one graphic and a thumb of it - that is just bizarre! Are all Umbraco templates like that, and if so, why? That surely makes it difficult to find all the graphics in order to re-color them - I'm using Firefox's Firebug and opera's "inspect element" to locate 'em all. What I'm doing at the moment is taking the template I found called "VectorLover" and completely re-coloring it to suit my site - I really hate light backgrounds, but I'm using VectorLover as the starting point rather than Jungleland, since it's highly graphic (backgrounds) which lets me recolor it a bit more easily. That program came a LONG way during the year I was subscribed, but in the last few months I wasn't really seeing much being added or improved, so I didn't renew. You're right, it would be awesome if Artisteer added Umbraco-export functionality - I might even re-up my subscription to them if they did, so I could get more new releases than just bug-fixes. That sounds like a winner as far as creating a basic HTML/CSS template, and just sprucing it up to fit into Umbraco. Really weird, especially given that if you just upload one of their asp.net templates "as-is" to a server, they display just fine - but VisStudio or Expression Web just kinda goes "huh?" ![]() #ARTISTEER MOBILE TEMPLATES HOW TO#Judging from their forum, others have the same problems with their asp.net templates - not knowing exactly what to do with them or how to use them, since, when you load 'em into VisStudio, you get all this "error" stuff. I know what you other guys mean about the weird user-controls that Artisteer puts in their asp.net templates - that's the whole problem with them, otherwise I'd just load one of those asp.net templates into Visual Studio and off I'd go - but not even Visual Studio can interpret them correctly, so that must mean that they aren't really terribly "spec". Not sure where that idea came from at all - jump to conclusions much, sun? -P Thanks for all the replies, you all - though I'm not sure where someone got the idea that I don't know HTML, since I never said such a thing - in fact HTML is the only part of all this in which I'm truly expert (well, CSS too, and graphics creation/manipulation - just no C# !!). However the Artisteer structure had some issues with 3rd party controls I was using at that site, and in the end I actually let a designer do a complete new design. The conversion was not too hard, and I finished my new site design. You can find a lot of help with this procedures in Umbraco help/tv and community sites. (Also create child templates if it suits your site). Use the regular Html-export to get the files Page.html, script.js, style.css,, and folder Images with images.Ĭopy the files to appropriate Umbraco-paths, and search-and-replace references to the paths (in both css and html)Ĭopy the html from Page.html to a Template and go through it piece by piece to fill it with dynamic content. I used Artisteer for an Umbraco-site a while ago. what I did was briefly what one always need when one converts a generic html-template to Umbraco: ![]() Perhaps they will include that feature if enough people request it. It would be nice to have an Umbraco Export in Artisteer. It includes quite some usercontrols which need some tweaking to run within umbraco as one would like. The Artisteer C# export-structure is quite hard to fit into Umbraco site I'm sorry to say. ![]() ![]() ![]() Sans admits to Boyfriend that he was surprised he had a change of heart, and they proceeded to have one more rap battle. However, Sans dodges and kills them instead, which shocks Boyfriend. ![]() After the song, The Human somehow gets past the barrier and charges at Sans. Pacifist Route: Achieved by not attacking Sans more than twice during Sansational. From here, the following events will change depending on what the player does during Sansational: Sans also tells Boyfriend that he knows what happened with him and Cuphead, and warns him to not try anything funny. They attempt to attack Sans, but a mysterious red barrier prevents them from going forward. After their first song, The Human comes along ready to kill Sans, but is bewildered to see that he’s busy at the moment. He says that he was hired to destroy Boyfriend by someone unknown, but only after a friendly little rap battle. He falls into the Last Corridor, where Sans is waiting. The following week, Boyfriend is transported to the Underground. #Cuphead rap bendy and the ink machine movieEven though he is not part of the production of Indie Cross anymore, MORØ will continue to create animations related to Indie Cross (including a Movie in 2024! ), but they won't be associated with the mod. BrightFyre and DAGames now have lead of Indie Cross. That and the controversy led to MORØ announcing his own resignation, saying Indie Cross would continue without him. This has led to the resignation of multiple team members. Reason: Indie Cross' previous director, MORØ, was caught behaving immaturely during Indie Cross' production, treating other members of his team with considerable disrespect over matters regarding the excessive amount of coders to the team, which he defended on. ![]() #Cuphead rap bendy and the ink machine modAny attacks done to others does not reflect the Friday Night Funkin Community and/or FNF Mod Community and does not associate with harassers and threatening people. Due to different viewpoints, stories, and possible willingness to fix and change for people involved, please refrain from attacking people or starting witch hunts. This page contains controversial content which is solved or mostly solved. Was I REALLY the villain in your mind? - Scott Cawthon ![]() ![]() ![]() ![]() Want to wait for the best possible deals on designer clothes, shoes and accessories? We make it easy! Shop now, save all your favorites, and we'll alert you to any sales, price drops and new promotions across hundreds of retailers and brands. Whether you want to overhaul your entire wardrobe, or just need something perfect for that important special occasion–you’ll find the latest styles in an array of prices, sizes, colors and labels. #Esse clothing how to#We can help you pull together a stylish men’s outfit, and even show you how to rock the latest in trendy women’s clothes–all while you browse the biggest names in men’s and women’s fashion, including Ralph Lauren, Dolce & Gabbana, Coach, Michael Kors, Gap, Old Navy, Tommy Hilfiger, Under Armour and many, many more. Frustrated by the sheer volume of waste produced by the fashion industry, Australian designer Charlotte Hicks founded Esse Studios in. Shop with American Express points from 54,000. Also set Sale Alerts and shop Exclusive Offers only on ShopStyle. #Esse clothing free#Free & fast shipping available, or choose to click & collect at our stores. Shop 52 top Esse Studios Womens Clothes and earn Cash Back from retailers such as Kirna Zabete, MODA OPERANDI, and SSENSE and others such as The RealReal all in one place. Whether you’re searching for the latest looks in denim, jackets, outerwear, pants, shorts, skirts, dresses, sweats, hoodies, sweaters, swimwear, uniforms, shoes, tops and beyond–it’s all here. Shop a range of Esse Clothing, Dresses,Tops & more online at David Jones. You found the ultimate one-stop shop for stylish men’s and women’s clothing from top fashion brands around the globe. Esse is a conscious womenswear label that merges ethical practices and sustainable fabrics with elevated classics and timeless designs. ![]() |
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